The Internet can be a very overwhelming place for young students. There are many kid friendly search engines and databases, but they still provide a large amount of information that may or may not aid in accomplishing learning objectives. Collecting resources ahead of time and placing them in an appropriate container can be a huge time saver when students are asked to create projects. Over the past couple of years I’ve been tinkering with this idea and have gotten many great ideas from fellow educators online.
My first example to share is the app flow framework that I found on Graphite. An app flow (now known as Lesson Flow) is an interactive framework tool that enables teachers to seamlessly flow apps, websites, and games throughout lessons. This gives students guidance and the ability to complete a purposeful lesson independently in a workstation, thus giving the classroom teacher the opportunity to work with individuals or small groups. I have some examples below for 4th and 5th grade Math.
Susan Oxnevad, Thinglink Education Community Manager, is a master of creating interactive learning adventures using Thinglink. She has inspired many through her countless examples. My favorites are her interactive images combined with Google apps. Click here to check out her latest blog post that includes presentation resources from EdTechTeacher Innovation Summit. Thinglink allows teachers and students to create interactive images that contain embedded multimedia content. It has become my favorite online tool because of its ease of use and cross-curricular implications. Here are a few examples that will hopefully inspire:
Hyperdocs are new to me…kind of. Back in the day I used to use Word to create a hot list, but never really thought about using it as a framework for instruction. Earlier this week I read a Technotes blog post listing free Google Templates for Students. On that list was a resource from Lisa Highfill explaining Hyperdocs and giving several examples. To learn more, you can take the HyperDoc Tour. This really made me think about how I can utilize the functionality of multiple Google Apps in one lesson. Below are some excellent examples from Lisa’s post:
Using digital tools to facilitate learning adventures is a great way to engage students in the lesson and allow students to progress at their own pace. It does require some preparation in advance on the part of the teacher, but fortunately there are many experts willing to share their creations. Hopefully this list will inspire you to create your own interactive learning adventure.